Using Computer Based Educational Games to Assess Geometric Concepts in Mathematics in the Senior High Schools in Ghana
[1]
Jefferson Asiamah Oduro, Department of Mathematics and Information and Communication Technology, Agogo Presbyterian College of Education, Agogo, Ghana.
[2]
Kingsley Okyere, Department of Mathematics and Information and Communication Technology, Enchi College of Education, Enchi, Ghana.
[3]
Moses Bedwei Majdoub, Department of Mathematics and Information and Communication Technology, Agogo Presbyterian College of Education, Agogo, Ghana.
[4]
Patrick Cudjo Dogli, Department of Mathematics and Information and Communication Technology, Agogo Presbyterian College of Education, Agogo, Ghana.
[5]
William Yeboah, Department of Mathematics and Information and Communication Technology, Mount Mary College of Education, Somanya, Ghana.
The study was to assess impact of computer based educational games as a teaching strategy on the academic achievement of Senior High School students in geometry as a concept in mathematics against the conventional teaching approaches. Population for the study consists of the Senior High School in the Bekwai Municipality. Cluster and Purposive sampling techniques were used to select two first year classes in Senior High Schools in the Bekwai Municipality for the study. Statistical estimation theory and statistical decision theory Factorial design (2 x 2 analysis of variance) were used for data analysis. Findings of the study indicated that, computer based educational games, as an instructional strategy improved students’ achievement in mathematics. The study recommended that the teachers of different subject areas, especially from rural schools are to be trained in the use of information communication technology and computers in the classrooms.
Computer, Educational Games, Geometry, Mathematics, Senior High Schools, Bekwai Municipality, Ghana
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